Lez fúnʲùbɯdo s'd̪esvo zhened̪ kosrn. [We did bring you to the stone that collects moss.]
Tag: conlang
Basic Adjectives And Direct Objects | Worldbuilding For Bluesky | 6
Busidlez fùnʲú:bun s'ngohosanʲo wobana? [When did we [here] bring the round fruit to him [somewhere close]?]
Unique Name | Worldbuilding For Bluesky | 5
Pàshlá:d eriya uwo. [I loom over all]
Aspects | Worldbuilding For Bluesky | 4
Təztel níblìhim s'iyash. [She will be releasing the bird.]
Basic Verbs, Sentences, And Christmas | Worldbuilding For Bluesky | 2
Padaha wodo [I give to you]
This Site’s New Example Conlang
For the articles I will write concerning worldbuilding and all its experimental facets, I will use a conlang that I created exclusively for this site. I used my own system to create the basic framework of this conlang and its protolanguage and sister-languages, but I will not expand my scope beyond this article. This conlang […]
Translating Modern Technology Into A Conlang
If you are creating a fictional world with a fictional language and you want to include modern technology in this world, then this article guide is for you. Typically, modern technology does not apply to a worldbuilding project. If you intend to challenge yourself to such a feat, then I can show you some methods […]
Ri’iblomu Language | Former Cursed Conlang Circus Submission
I tried to make a submission to Agma Schwa’s Cursed Conlang Circus 3, but I can’t seem to get myself through the editing process. I’m not confident in my own voice, my voice kept cracking no matter how hydrated I got, and I made myself too invested in my cursed conlang that no matter how […]
Applying The Pareto Principle To Worldbuilding
While the Pareto Principle has been gaining steam on YouTube, I figured that I would apply such thinking to my worldbuilding methods.
Can The Latin Spoken Language Impact Hidden Worldbuilding?
Latin Spoken Language does not appear like it could impact worldbuilding as a genre, but it can.